
AWS at SIGGRAPH 2022
Content production in the cloud, at scale
With AWS, you can empower remote teams and accelerate content production. Hire and quickly onboard the best talent, wherever they are. With near-infinite capacity, AWS helps accelerate your production by removing bottlenecks, allowing you to complete projects faster. Find AWS Innovators in room 118, and visit AWS booths 602 and 1039 (virtual production stage) to experience a full content production pipeline.

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AWS INNOVATORS
Meet our speakers
Hear from AWS Partners and customers in the AWS Innovators session track.

James Braid
Head of Engineering, Scanline VFX

Rick Champagne
Industry Strategy and Marketing, Media & Entertainment, NVIDIA

Liviu Constantinescu
DevOps Lead, Animal Logic

HaZ Dulull
Co-Founder, HaZimation Studios

Ian Failes
Editor, befores & afters

Cris Fudge
Production Designer, FuzzyPixel, AWS

Darin Grant
CTO, Animal Logic

Ray Gumti
Cloud Engineer, Framestore
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Haley Kannall
CG Supervisor, FuzzyPixel, AWS

Josh Kerekes
Head of Virtual Production, Pixomondo

Angus Kneale
Founder and Chief Creative, Preymaker

Gretchen Libby
Director of Visual Computing, AWS

Jens Lindgren
CG supervisor, Important Looking Pirates VFX

Gary Major
Head of Engineering, Wētā Digital / Unity

Tim Miller
Founder, Blur Studio

Antony Passemard
GM of Creative Tools, AWS

Stephanie Pocklington
VFX Supervisor, Animal Logic

Ranjit Raju
Senior Strategic Account Manager & Creative Workflows Lead, AWS

Arash Roudafshan
VP of Technology, Bardel Entertainment

Aidan Sarsfield
Head of Production Technology, Animal Logic

Jason Schleifer
Creative Director, FuzzyPixel, AWS

Jeff Shapiro
Director of Production Strategy and Resource Planning, Netflix

Nina Walsh
M&E Business Development Leader A/NZ, AWS

Amaru Zeas
"Picchu" Writer and Director, FuzzyPixel, AWS
AWS Partners
Demos from AWS Partners
Visit AWS booth #602 at SIGGRAPH 2022 to hear from these select AWS Partners.

Arch Platform Technologies
With Arch, instantly spin up powerful cloud-based digital content creation facilities for virtual production, game design, asset creation, visual effects, post-production, animation, and more.

Autodesk
Autodesk is changing how the world is designed and made. Our solutions are used to create all kinds of amazing things—from the hottest games to the biggest blockbusters.

Blackmagic Design
Blackmagic Design creates post-production, digital film camera, video converter, monitoring, router, production switcher, recorder, waveform monitor, and film scanner products.

Conductor
Take your rendering to the next level and get the most out of the cloud today with Conductor. Shrink the render crunch and hit that deadline. Stress less, render more.

DeadDrop Labs
DeadDrop Labs helps VFX, animation, gaming, and post-production studios harness the power, flexibility, and cost-efficiencies of AWS for their specific needs.

Epic Games
Epic Games is the interactive entertainment company behind Fortnite. Founded in 1991, Epic transformed gaming with the release of Unreal Engine—the 3D creation engine powering hundreds of games now used across industries for real-time production.

Foundry
Creators of pioneering software for creative industries. Tacklers of complex visualization challenges.

Isotropix
Isotropix is the maker of leading 3D content creation and rendering software Clarisse, used globally to create stunning, award-winning content for film, games, and visualization.

Maxon
Maxon makes powerful, yet approachable, software solutions for content creators working in 2D and 3D design, motion graphics, visual effects, and visualization. Maxon’s innovative product portfolio helps artists supercharge their creative workflows.

NVIDIA
NVIDIA pioneered accelerated computing to tackle challenges ordinary computers cannot. Today, our work in AI is transforming 100 trillion dollars of industries—from gaming to healthcare to transportation—and profoundly impacting society.

SideFX
SideFX is the Academy Award–winning developer of Houdini—the 3D procedural software for VFX, character FX, crowds, rigging, animation, lighting, layout, lookdev, modeling, and rendering.

TrackIt
TrackIt specializes in animation and VFX cloud workflows incorporating Amazon Nimble Studio, AWS Thinkbox Deadline, and Hammerspace backed by Amazon FSx and Amazon S3.

Triumph Tech
Triumph Tech provides high performance compute render farms and studio in the cloud solutions for media, product, and game tech companies.

Wacom
Wacom is the global leader in the pen display and tablet market for creative users. Our products are used in movie production, industrial design, comic book creation, and beyond.
Enjoy complimentary access to the SIGGRAPH 2022 Exhibition, plus discounts on pass upgrades, using our registration code.
AWS at SIGGRAPH 2022
Join us at SIGGRAPH (August 8–11) for presentations, demos, and conversation on the latest trends in digital content creation.
Meet AWS Partners
August 9 | 10:00 AM–2:00 PM | Autodesk
August 9 | 2:00–6:30 PM | SideFX
August 9–11 | 10:00 AM–6:30 PM | Arch Platform Technologies
August 9–11 | 10:00 AM–6:30 PM | Conductor
August 10 | 10:00 AM–2:00 PM | Maxon
August 10 | 2:00–6:30 PM | Isotropix
August 11 | 10:00 AM–2:00 PM | Wacom
Ask an expert
August 9 | 10:00 AM–6:30 PM | Triumph Tech
August 10 | 10:00 AM–6:30 PM | TrackIt
August 11 | 10:00 AM–6:30 PM | DeadDrop Labs
LED Volume Stage (booth 1039)
August 9 | 1:30–2:00 PM
Panel: Update on the Rise of the Microstudio
HaZ Dulull, Co-Founder, HaZimation Studios; Jack Wenzinger, Global Partner Lead, M&E, AWS
August 9 | 3:00 PM–3:30 PM
Panel: Final Pixel in the Cloud
Kon Wilms, Tech Lead, Virtual Production, AWS; Erin Dusseault, Principal PM, Studio Tech, AWS
August 10 | 3:00 PM–3:30 PM
Panel: Final Pixel in the Cloud
Kon Wilms, Tech Lead, Virtual Production, AWS; Erin Dusseault, Principal PM, Studio Tech, AWS
AWS Innovators
Check out our AWS Innovators sessions at SIGGRAPH 2022 in room #118.
Session: Content production in the cloud, at scale
Antony Passemard, GM of Creative Tools, AWS
August 10 | 9:00–9:30 AM
Session: Hinged on the cloud: Animal Logic’s "Unhinged" trailer using Nimble Studio
Darin Grant, CTO, Animal Logic; Aiden Starsfield, Head of Production Technology, Animal Logic; Stephanie Pocklington, VFX Supervisor, Animal Logic
August 10 | 9:30–10:00 AM
Session: Diving deep: AWS infrastructure for Animal Logic’s "Unhinged"
Liviu Constantinescu, DevOps Lead, Animal Logic
August 10 | 10:00–10:30 AM
Panel: Innovating for the artist experience
Ranjit Raju, Senior Strategic Account Manager and Creative Workflows Lead, AWS; Jeff Shapiro, Director of Production Strategy and Resource Planning, Netflix; Jens Lindgren, CG supervisor, Important Looking Pirates VFX
August 10 | 10:30 AM
Session: Storytelling from the AWS Cloud
Ray Gumti, Cloud Engineer, Framestore
August 10 | 11:30 AM–12:00 PM
Fireside chat: Love, death, and Tim Miller: Lessons from production
Tim Miller, Founder, Blur Studio; Gretchen Libby, Director of Visual Computing, AWS; Ian Failes, Editor, befores & afters
August 10 | 1:00–2:00 PM
Session: Multi-vendor collaboration in virtual production: How not to build silos
Josh Kerekes, Head of Virtual Production, Pixomondo
August 10 | 2:00–2:30 PM
Session: Innovative pipelines with AWS and Wacom: Creating 3D animated feature films
HaZ Dulull, Co-Founder, HaZimation Studios
August 10 | 2:30–3:00 PM
Session: Rethink creativity: Empowering artists with remote production pipelines
Angus Kneale, Founder & Chief Creative, Preymaker; Rick Champagne, Industry Strategy and Marketing, Media & Entertainment, NVIDIA
August 10 | 3:00–3:30 PM
Panel: Building and maintaining a strong culture while hiring artists globally
Angus Kneale, Chief Creative Officer, Preymaker; Arash Roudafshan, VP of Technology, Bardel Entertainment; Gary Major, Head of Engineering, Wētā Digital / Unity; Nina Walsh, M&E Business Development Leader A/NZ, AWS
August 10 | 3:30 PM–4:30 PM
Panel: The making of "Picchu"
Amaru Zeas, "Picchu" Writer and Director, FuzzyPixel, AWS; Jason Schleifer, Creative Director, FuzzyPixel, AWS; Cris Fudge, Production Designer, FuzzyPixel, AWS; Haley Kannall, CG Supervisor, FuzzyPixel, AWS
August 10 | 4:30–5:30 PM