Protect Your Game Servers from DDoS Attacks


Protect Your Game Servers from DDoS Attacks

Broadcast Date:
May 03, 2018

Level 200 | Use Case How To
Your game is no fun if hackers crash it. That means sleepless nights before game launches, patches, and promotions as you worry about how best to protect it. With Shield Advanced and AWS WAF, you can rest assured that your infrastructure is protected from malicious hackers so your players can enjoy the best your game has to offer. In this webinar, we'll discuss how you can now protect every aspect of your games - from CloudFront distributed HTTP-based web portals to UDP-based game servers running on EC2 - against network layer DDoS attacks and application layer attacks of all kinds. You'll learn about advanced anomaly detection, suspicion scoring, pre-configured mitigations combined with Network Access Control Lists (NACLs), the AWS DDoS Response Team, and more.

Learning Objectives:
• Using the new AWS Shield Advanced for EC2 to protect your internet-facing game servers
• How to build an architecture best suited for your title
• Best Practices Checklist for your new release

Suited For: Developers, IT Engineers, IT Decision Makers, Dev Security Teams

Speaker(s): Shawn Marck, Solutions Architect, Anti-DDoS, AWS

Having trouble with this page? Please email us at [email protected]

Download the Slide Deck