Enabling Game LiveOps with AWS analytics, integration, and delivery solutions

Tuesday, September 15th, 2020 | 1:00 PM PT (4:00 PM ET)

Learning level: 200

LiveOps is becoming increasingly important for game developers as we create online games for players who demand high quality play experiences that are constantly kept fresh and exciting.

We will feature three demos that dive deep in to important DevOps topics, serverless analytics with Amazon Kinesis, continuous integration/continuous delivery (CI/CD) with the Amazon Elastic Kubernetes Service, and fast, local content delivery with Amazon CloudFront. 

Each demo walks you through an end-to-end solution for both game clients and game servers, focusing on the nuts and bolts of actually using the services in a live environment. Please note these demos were repurposed from The Digital Download but will be told through the narrative lens of Liveops theory.

Registration is free and open to anyone looking for information around how to build better games, faster.

What you can expect to learn?

  • From game launch to scaling successful games, learn best practices on how to leverage the Cloud
  • Learn about the services best suited to incorporate into different game development workloads
  • How to use AWS to develop high-performance game experiences for your players
  • Gain insight into the tools available to better understand game engagement and player behavior
  • Make more informed decisions around which AWS cloud services to use for game development