Building Analytics Pipelines for Games on AWS

Building Analytics Pipelines for Games on AWS

Given the dominance of free to play model and in-app purchases offered in the gaming industry, games have become more of a service than a product. With this change, in-game analytics is critical to constantly engage and monetize users to stay competitive. Join AWS and Snowplow Analytics for a deep dive into game analytics using services like Amazon Kinesis, AWS Lambda, Amazon DynamoDB, Amazon Elasticsearch and Amazon Redshift. We’ll demonstrate an actual analytics solution using the popular game Codecombat showing real-time and batch data. This example will guide you through the various AWS services available to build your own analytics platform and provide you with an opportunity to ask questions to AWS experts.

When: May 18 | 10:30 AM - 11:30 AM PT | 01:30 PM - 02:30 PM ET

Learning Objectives:
• Understand key concepts and architectural components of a game analytics solution
• Understand the importance of both real-time and batch analysis for a game
• Dive into dashboards built using data in Amazon Redshift as well as views showing real-time analysis of players built using Amazon Kinesis, AWS Lambda and Amazon DynamoDB

Who Should Attend: Technical Decision Makers, Mobile/PC/Console Developers, Data Scientists and anyone interested in making their games successful

Speakers: Greg McConnel, Solutions Architect, AWS
Yali Sassoon, Co-Founder, Snowplow Analytics

Register for the Webinar