Broadcast Date: April 19, 2021

Level: 200

Virtual reality is changing the way people work, learn, collaborate, and enhance their productivity. VR, in it's early days, depended heavily on custom bulky hardware mounted with high compute-intensive graphical processors, or tethered with high-powered GPU hardware. AWS Wavelength provides the GPU powered instances that can be located at the edge of the 5G mobile networks, enabling applications to achieve ultra-low latency and high-bandwidth connectivity between AR/VR devices and GPU-based compute on AWS. In this tech talk, we talk about how we can disaggregate the product design from the compute infrastructure using the power of 5G and Edge computing.

Learning Objectives

  • Understand how AWS Wavelength embed AWS Infrastructure within 5G networks enabling development of applications that need low latency access to compute and storage infrastructure
  • Learn how VR/XR application can use GPU resources on AWS Wavelength Zones to develop innovative applications
  • Learn how applications can be architected to optimally use Wavelength Zones and AWS Regions in a hub and spoke application architecture

Who Should Attend?

Mobile Application Developers, Innovation teams, Solution Architects in Media and Entertainment, Healthcare, Manufacturing Industries


  • Saravanan Shanmugam, Sr. Solutions Architect, AWS Wavelength

Learn More

To learn more about the services featured in this talk, please visit:

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